Summon Ward
Places a ward that grants sight in the target area. Reveals invisible units.
The Pack
The primary goal for the Wolf team is to capture all the Sheep. This means Wolves need to work together to corner each Sheep, because once the Sheep has no place to go, capture is inevitable.
A Wolf gets stronger over the round. Trade your Gold for permanent upgrades, use potions to gain an edge when you need it, and summon Pack Wolves to hunt alongside you. Phase Shift moves the Wolf sideways through a farm, a fence, or a cliff edge, so a line of farms is never the barrier it looks like.
What a Wolf casts beyond the basic commands.
Places a ward that grants sight in the target area. Reveals invisible units.
Teleports this unit laterally, passing through solid objects such as farms and walls within a limited range. The unit will always be teleported the max distance within the limited range.
Automatically target a nearby sheep for this units next attack.
Summons a pack wolf, which can be used to capture enemies. Can be summoned over obstacles, such as farms and walls, within a limited range.
Calls a meteor down on a target area. It explodes on impact, damaging surrounding farms and felling trees for good. Damages structures only.
Places a snare trap at the target location. Trapping an invisible unit reveals it.
Pings every enemy Sheep on the map and minimap, even those hidden in the fog, for you and every ally Wolf.
The basic commands a Wolf answers to, the same as any unit that can swing.
Orders this unit to attack a given area or target.
Orders this unit to stop and stand its ground, attacking any enemy that comes within range.
Orders this unit to immediately stop all actions.
Orders this unit to move back and forth between selected points, attacking enemies encountered.