Classic
The game as we remember it. Sheep build farms and survive the round timer, Wolves capture every last one of them. Captured Sheep become Spirits that living Sheep can save.
Different ways to play! Each mode puts its own twist on the hunt, capture, and what comes next.
The game as we remember it. Sheep build farms and survive the round timer, Wolves capture every last one of them. Captured Sheep become Spirits that living Sheep can save.
Tagging a Sheep trades places with it. The Sheep player becomes a Wolf back at the pen, while the Wolf takes control of the Sheep. The round goes to whoever spent the longest time as a Sheep.
There are no saves. Every captured Sheep joins the pack, and the flock shrinks until nobody is left or the clock runs out.
One crowned Sheep is the VIP. The flock wins by keeping the VIP alive until the timer runs out, while losing the VIP immediately ends the round.
A no-pressure game for practicing your skills. You control a Sheep, a Wolf, and a Spirit all at once, and Wolves can chase and tag without ever capturing. Practice jumps, farm tricks, and rescues freely.